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Gamebryo engine vs creation engine
Gamebryo engine vs creation engine











  1. Gamebryo engine vs creation engine pro#
  2. Gamebryo engine vs creation engine Pc#
  3. Gamebryo engine vs creation engine ps3#

and it works with optical/coax/hdmiĬharity Hughes Posts: 3408 Joined: Sat 3:22 pmĭid they only use a single speaker configuration for testing? surround dolby digital 5.1 surround via a console setting. The other channels should be normal "left/right front" "left right surround" "left right rear" where WHITE is always left and RED is always right.Ī game that's now 7 years old. Example is most case SUB/Center share the same jack, usually WHITE is the sub and red is the center if i recall right. White is usually the first channel and red is the 2nd. make sure you run the sound test to ensure the audio is coming from the right location. or in the case of having an external amp.check and see if you have RCA inputs for 5.1/6.1/7.1 anolog Surround sound inputs (many good amps have the multiple RCA jacks) then buy yourself a 3 (if you have 5.1) or 4 (if you have 6.1/7.1) of 3.5mm ~> RCA Stereo splitters, and plug them into the computer and then into the amp.

gamebryo engine vs creation engine

Gamebryo engine vs creation engine Pc#

no excuse at all.Įither use 3.5mm jacks for surround via PC speakers that support it. Specially now that HDMI is so widely used, there is utterly no reason why they can just spit out a lossless PCM 7.1 channel audio through HDMI to an amp. Unfortunately many games are still made like this and it just pisses me the hell right off.

Gamebryo engine vs creation engine pro#

And even using Dolby Digital LIVE or DTS Connect if your realtek/x-fi/whatever card you may have that might have it, those formats are essentially nothing more than a MATRIXED audio format like Pro Logic IIx, it's just taking a 2 channel format and doing the matrixing on your computer rather then letting your external amp do the work for you. The only way for optical to present 5.1 is to have the digital audio being sent to it as a dolby/dts digital 5.1 format. Optical/coax is limited to 2 channel only where as HDMI is able to do 7.1 (and higher) channels. however i'm hearing like already mentioned above, that most people are not getting that from the game, it's just recognizing that your using a digital audio connection and outputs through the digital connection as PCM 2 channel audio only.

gamebryo engine vs creation engine

they just did everything in PCM audio only making certain that you either have to output via PCM (3.5mm jacks, all 3) OR using an HDMI cable that support PCM lossless raw audio in 5.1 format. the system makes use of the excisting xbox/ps surround sound compatibile format available via the HDMI or Optical out.

Gamebryo engine vs creation engine ps3#

Xbox360 and PS3 the game is setup with Audio encoded using Dolby Digital 5.1 surround sound. Manuel rivera Posts: 3395 Joined: Mon 4:12 pm In every way that matters the Creation Engine fails to impress. Hell, just compare it to the tech demos for Cry Engine 2 from 06. This Creation Engine is pretty awful by any recent standards. By contrast even I can get better positioning and soundscape playing HL2 both in headphone mode and 7.1. I haven't had any audio problems, but from the sound of it people using onboard have serious issues and I guess that just goes to show how much of a console port this is. The sound of their roar will oftentimes be heard a second from where they were. Example would be when dragons are flying around. While my STX can offer spot of positioning and high fidelity the engine in Skyrim can screw things up.

gamebryo engine vs creation engine

It's nowhere near BF3 ofc, but it's not even near GoW3 either. While my Xonar STX does a good job of offering surround sound the experience is nowhere near what many other game engines offer.













Gamebryo engine vs creation engine